# Dezyne: Creating Glue Code and Testing

**URL:** <https://forum.verum.com/t/dezyne-creating-glue-code-and-testing/114>\
**Category:** Publications\
**Created:** [March 8, 2024, 7:39am UTC](https://forum.verum.com/t/dezyne-creating-glue-code-and-testing/114 "2024-03-08T07:39:56Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Bird](https://dub1.discourse-cdn.com/flex017/user_avatar/forum.verum.com/bird/32/18_2.png) [@Bird](https://forum.verum.com/u/Bird)\
**Post date:** [March 8, 2024, 7:39am UTC](https://forum.verum.com/t/dezyne-creating-glue-code-and-testing/114/1 "2024-03-08T07:39:56Z")

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> **[Dezyne: Creating Glue Code and Testing](https://blog.fataldimensions.nl/posts/dezyne-test-glue/)**
>
> Introduction Handwritten code is the most error prone part of a Dezyne project. Some often-seen mistakes are:
> Throwing an exception on the Dezyne thread. Mistakes with the difference between asynchronous and synchronous events. Wrong reply value....
